The Future Is Now Says KZero At Last Virtual Reality Is Here

Two decades ago Sega almost changed the technology world forever.
However, their virtual reality headset never came to consumer fruition.
It worked, but it was nauseating.
Today VR, once resting in the realm of science fiction, is on the threshold of consumer viability.
According to technology consultancy KZero about 2.7 million VR headsets, including versions aimed at app and content developers, could be sold in 2015.
Companies such as Oculus VR have sold development kits in more recent years; but their consumer versions are expected to launch in 2016.
Sony, HTC, and Samsung are also preparing to release VR headsets of their own.